


It definitely takes some getting used to before accessing of all Civ VI’s many menus feels natural, but the logic is consistent enough that if you’ve gotten into one you can figure out how to get into most of them. Where it breaks new ground is in how the Joy-Con are used to control a complex 4X strategy game in either handheld or docked mode, and the Switch version works almost as well in that capacity.

All of the text is fully readable and the cartoonish art style works well on a small screen. And even though the AI has some improving to do, it can put up enough of a fight to make world domination a challenge."Ĭonsidering Aspyr has already successfully adapted it to tablets and, more recently, to phones, it’s no shock that Civilization VI works well on the Switch in handheld mode. Many of those are smartly revamped versions of Civ classics, but it finds its own identity with great new ideas like spread-out cities, customizeable governments, research boosts, and leader agendas. "Civilization VI will go down in history as the most fully-featured launch version in the series. When I first reviewed Civilization VI back in 2016, here's what I had to say about it as I awarded it a score of 9.4 (for amazing) and nominated it for game of the year:
