

Blender mapping 3 of 4 by Darrin Lile - You Tube video.Blender mapping 2 of 4 by Darrin Lile - You Tube video.Blender mapping 1 of 4 by Darrin Lile - You Tube video.The new mesh vertexes will pick up the vertex weights based on it's proximity to vertexes in the active game mesh you selected, even if the vertexes have different weights.

(Older Sims versions called them Bone Assignments.) It's way easier than the old bone assignments in Milkshape because instead of configuring each vertex by itself, you select the game piece, then your 'new mesh' piece and transfer the vertex weights all at once. Weight Transfer in Blender by Brujah at S4S This is how you transfer (copy) vertex weight values from game meshes to your new mesh parts in Blender.SEB's Comprehensive Clothing Guide by llazyneiph.A few Blender tips for CAS items by llazyneiph at Tumblr.Converting an Accessory's Look to Glass by untraditionalnerd at S4S.2 Video Tutorials: Standalone Accessory Recolor with Multiple Swatches by brujah236.

Sims 4 Studio Video Tutorial: New Earring Accessory - Mesh by brujah236.Using Sims 4 Studio to Add a Custom Accessory.It has important meshing and blender UV mapping info that applies to any mesh creation. Start to Finish Accessory Mesh Tutorial for Beginners By orangemittens at S4S This is a 5 star beginner tutorial.8.2 Tutorials from Sims 2 and Sims 3 that may help.
